         Events for the 2010 Western Kentucky Physics Olympics 
        
             Judges determine the overall winner based on each team's score in 
             the five different events.        
  
        
             • Edible Musical Instruments: the Do-Ahead Project 
             • Wind Generator: the Plan-Ahead Project 
             • Slow-Haul Dirigibles: the Calculation/Communication Challenge 
             • Impromptu Team Physics Activity:  
             • Fermi Questions: the Order of Magnitude Quiz        
   
  Event 1: Edible Musical Instruments – the Do-Ahead Project 
  Each team is required to design and construct from completely edible 
  components, one musical instrument capable of playing the children’s song, The 
  Itsy Bitsy Spider. There are five notes that must be played: G, A, B, C, & 
  D (the three occurrences of low D can be omitted). The scoring will 
  divided into four components: the ability for the performer to make the 
  instrument accurately hit the necessary notes, quality of the team’s 
  individual performance, participation in the all-competition band performance, 
  and edibility of the instrument.  
  One team member, selected by the team, will describe the design and 
  function of the instrument and will play the five required notes: G, A, B, C, 
  & D. A microphone and computer will be used to digitally capture the sound 
  tests, and the computed power spectrum of the tones will allow the judges to 
  compare the results to the standard musical frequencies.  
  The first assessment for this event will be the sound test. The scoring 
  will be based on nine criteria: the ability to accurately create the primary 
  frequency for each of the five notes and the spacing of the four intervals 
  (difference in frequency between each successive note). For the most accurate 
  measure of the pitch your team's musician needs to sustain each of the five 
  required notes for at least one second.  The standard frequencies (
  
  http://www.phy.mtu.edu/~suits/notefreqs.html ) for the five notes are:  
  
    G = 196.00 Hz,  
    A = 220.00 Hz, 
    B = 246.94 Hz, 
    C = 261.63 Hz, and  
    D = 293.66 Hz.  
   
  The interval between any two successive whole notes is f1 = f2 
  ∙ (2)2/12.  
  Each team will then perform the song The Itsy Bitsy Spider, with one 
  team member playing the instrument and the other three accompanying with the 
  traditional hand gestures. The scoring will be based of the overall quality of 
  the performance. Teams must download the linked
  PDF file containing the sheet 
  music for the officially approved version of the song. Without the time 
  signature, the notes to be played are: 
  
    - G G G A B B B A G A B G     
    B B C D D C B C D B 
    G G A B B A G A B G - -       G G G A B B B A 
    G A B G  
   
  Points will be earned when the designated musician joins the 
  all-competition band and performs the song while being digitally recorded for 
  eventual public distribution via the Internet (e.g., WKU Physics & Astronomy 
  website and YouTube).  
  Finally, the entire instrument must be eaten in front of the judges at the 
  indicated time following all testing and performances. Any and all team 
  members may participate in the consumption of the instrument. However, if, 
  prior to the lunch break, any team member regurgitates or in any way fails to 
  “keep down” the ingested part of the instrument, that team will lose any 
  points earned for the group performance. Failure to completely ingest the 
  entire instrument will result in disqualification for this event.  
  The final ranking will be based on the sum of the four component scores. 
  Ties will be broken in favor of the quality of the team’s individual 
  performance. 
  Event 2: Wind Generator – the Do-Ahead Project 
  CONSTRUCTION:  
  
    Teams will build a blade assembly that consists of any kind of propeller 
    / pinwheel / rotor attached to a compact disc (CD), which will be used to 
    capture wind power and generate voltage. Each team must bring one 
    pre-constructed blade assembly attached to a standard CD. The CD must fit on 
    the mount found in a standard CD player. Modification of the CD (except for 
    the center hole) is allowed. When mounted, the blade assembly cannot have 
    any portion extending behind the mounting plane of the CD. The maximum 
    diameter of the blade assembly is 25.0 cm. The blade assembly may be 
    made of any nonmetallic substance. Commercial blades (modified or 
    unmodified) are not permitted.  
   
  THE COMPETITION: 
  
    - The organizers will provide all testing materials, which will be the 
    same for all teams. The wind source at each station will be a 20” 
    multispeed box fan, mounted in a fixed position with the bottom of 
    the grill at least 15 cm above the table. Other testing materials 
    include: a ring stand which allows for vertical and horizontal adjustments 
    of the blade assembly, clamps to allow teams to orient the mount to any 
    angle with reference to the fan, a portable CD player motor used as the 
    generator, and a multi-meter to record voltage. 
 
    - There will be two stations - one high speed and one low speed - to test 
    the blade assemblies. Teams must set up and complete the testing within a 
    3-minute period at each fan.
 
    - The blade assembly can be oriented and placed in any position or angle 
    in front of the fan. The teams must mount their blade assembly to the 
    generator and position / orient it in front of the fan prior to the fan 
    starting. Once mounted, blades may not be modified except between runs. 
 
    - The designated team’s test leader informs the event supervisor when the 
    team is ready. The supervisor starts the time when the fan is started and 
    begins recording the highest voltage, in millivolts (mV), 
    during a one-minute time period. 
 
    - Teams may give their blade assembly a single tap to start spinning once 
    the fan is turned on. 
 
   
  SCORING:  
  
    Each team’s final score will be the sum of low speed voltage (mV) + high 
    speed voltage (mV). If the device fails during a run the score at that speed 
    will be zero. Ties will be broken in favor of the greatest high speed 
    voltage.  
   
  RECOMMENDED RESOURCES:  
  
    American Wind Energy Association: 
    www.awea.org, 
    www.alliantenergykids.com,  
    www.kidwind.org  
   
  Event 3: Slow-Haul Dirigibles – the Calculation-Communication Challenge
  The goal of this contest is to cause a balloon to rise 2 meters within 3 
  minutes, but to take as much of the three minutes to do so. Each team will be 
  divided into two groups: two members responsible for measurement and design of 
  the load for the helium-filled balloon, and the other pair responsible for 
  executing the balloon’s slow rise.  
  
  Event 4: Fusion – the Impromptu Team Physics Activity
   
  Controlled Thermonuclear Fusion – bringing the power 
  source of the stars down to Earth 
  The process of nuclear fusion is responsible for powering stars, including 
  our Sun; releasing energy as four hydrogen nuclei combine under extreme 
  temperature, density, and pressure to form helium. In this competition, teams 
  will race to be the first to drive four protons to simultaneously end up 
  within the central interaction zone, where the nuclear strong force will 
  overcome electric repulsion and allow the fusion of hydrogen. 
   
  Event 5: Fermi Questions: The Order of Magnitude Quiz 
  Arrive at a reasonable approximation for the value of a complex situation 
  with very little to no information available to directly compute the answer. 
  In this quiz, the contestants will need to quickly make assumptions for values 
  to use in simple calculations in order to arrive at the "correct" answer, 
  stated as the power of ten of the number that fits the accepted value.  
  Teams will receive 7 questions to complete within 15 minutes. The teams can 
  divide the work in any way they see fit, but only one answer per question per 
  team will be accepted. Answers will be judged according to how many orders of 
  magnitude the team's answer is from the judge's solution. The lowest score 
  wins -- 0 points awarded for the answer accepted by the panel of judges, with 
  1 point scored per order of magnitude from the accepted value. 
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